Towards Game Orchestration: Tangible Manipulation of In-Game Experiences
T.C. Nicholas Graham Queen's University
Quentin Bellay Queen's University
Irina Schumann Queen's University
Amir Sepasi Queen's University
We define game orchestration as the activity of creating experiences for game players at run-time. This paper presents a design space for game orchestration techniques, and describes two novel game orchestration systems.