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Calendar of Events
Program subject to change Click here for a direct link to the google calendar. Monday8:30a: Registration9:00a: Welcome9:30a: Opening Keynote: John FrazerProfessor John Hamilton Frazer holds the Chair of Design Science at Queensland University of Technology where he is in both the Faculty of Science and the Faculty of Engineering and where previously he was the Head of the School of Design. He pioneered the development of intelligent and interactive building design systems and evolutionary design computation and founded and directed the award winning Autographics software development company. He trained as an architect at the independent Architectural Association in London and started his career as a lecturer at Cambridge University and the Architectural Association. He was Head of School and Professor at the University of Ulster before moving to the Hong Kong Polytechnic University where he was Swire Chair Professor and Head of School of Design. He was then appointed as International Research Co-ordinator for the Gehry Technologies Digital Practice Ecosystem. He holds honorary Professorships from the Universities of Dalian, Fudan and Shandong in China as well as being a Visiting Professor at the Universities of Salford and Brighton. He is an elected Fellow of the Royal Society of Arts and a Fellow the Chartered Society of Designers. His first book, An Evolutionary Architecture, 1995, is regarded as the seminal work in the field. Professor Frazer's book, An Evolutionary Architecture, can be downloaded free from: http://www.aaschool.ac.uk/PUBLIC/Main.aspx?sectionId=1&entryId=382 10:30a: Break11:00a: Paper Session 1: Bridging the Physical and Digital Worlds Spatial Sketch: Bridging Between Movement & Fabrication Touch & Talk: Contextualizing Remote Touch for Affective Interaction Feeling the Beat where it counts: Fostering Multi-limb Rhythm Skills with the Haptic Drum Kit The Peppermill: An Interaction-Powered User Interface Device SOPHYA: A System for Digital Management of Ordered Physical Document Collections Jamming Gear 1:00p: Lunch2:00p: Paper Session 2: Toolkits and Enabling Technologies Revealing the Invisible: Visualizing the Location and Event Flow of Distributed Physical Devices DisplayObjects: Prototyping Functional Physical Interfaces on 3D Styrofoam, Paper or Cardboard Models Coming to Grips with the Objects we Grasp: Detecting Interactions with Efficient Wrist-Worn Sensors ChainX – A Congfigurable Multimodal Lining to Enable Sensate Surfaces and Interactive Objects Scanning FTIR: Unobtrusive Optoelectronic Multi-Touch Sensing through Waveguide Transmissivity Imaging Towards Tabletop Interaction with Everyday Artifacts via Pressure Imaging 4:00p: Demo / Poster SessionVR / Urban: SMSlingshot Twinkle: Programming with Color Jamming Gear inoribi - possibilities of media design implementing the emergence of the window and mirror interfaces The Peppermill: An Interaction-Powered User Interface Device Tangible Lightscapes Creating with Cobots ChameleonBall Project 6453: a Multi-touch Interactive Table in a Concept Showroom Knitted Stretch Sensors for Sound Output Bio Circuit: Wearable Soundscapes and Bio Feedback Relief: A Scalable Actuated Shape Display Making Digital Leaf Collages with Blow Painting! Constructing with movement: Kinematics Hands and Fingers: A mobile platform for a person-centric network of computational objects g-stalt: a chirocentric, spatiotemporal, and telekinetic gestural interface An LED-based multitouch sensor for LCD screens Myglobe: A Navigation Service based on Cognitive Maps Liquids, Smoke, and Soap Bubbles - Reflections on Materials for Ephemeral User Interfaces TextDraw: A Prototype for Gestural Typesetting Think globally, build locally: a technological platform for low-cost, open-source, locally-assembled programmable bricks for education ToonTastic: A Global Storytelling Network for Kids, by Kids Tangible Jukebox: Back to palpable music Physics on Display: Tangible Graphics On Hexagonal Bezel-less Screens TessalTable: Tile-based Creation of Patterns and Images Traditional Games meet ICT: A Case Study on Go Game Augmentation End-user Design and Fabrication of Interactive Paper Devices FlexiKnobs: Bridging the Gap Between Mouse Interaction and Hardware Controllers FlyEye: Grasp-Sensitive Surfaces Using Optical Fiber valeo: Alienation Gesture-enhanced Tactile Pain Logging Shape-Changing Mobiles: Tapering in One-Dimensional Deformational Displays A 6DoF Fiducial Tracking Method based on Topological Region Adjacency and Angle Information for Tangible Interaction Using Gestures on Mobile Phones to Create SMS Comics Karma Chameleon: Bragg Fiber Jacquard-Woven Photonic Textiles Interaction Design with Building Façades StitchRV: Multi-Camera Fiducial Tracking WearAir: Expressive T-shirts for Air Quality Sensing Music-touch Shoes: Vibrotactile Interface for Hearing Impaired Dancer Silent Mutations: Digital Performances in Physical Spaces Anxiety of Patients in the Waiting Room of the Emergency Department 7:00p: Welcome ReceptionTuesday8:30a: Registration9:00a: One-Minute-Madness9:30a: Paper Session 3: Physical Interaction, Perspectives, and Design Techniques Tangible Lightscapes SKIN: Designing Aesthetic Interactive Surfaces VR / Urban: SMSlingshot Twinkle: Programming with Color Cartouche: conventions for tangibles bridging diverse interactive systems Creative Idea Exploration within the Structure of a Guiding Framework: The Card Brainstorming Game Whack Gestures: Inexact and Inattentive Interaction with Mobile Devices 12:00p: Studio Session6:00p: Break7:00p: Gala DinnerWednesday8:30a: Registration9:00a: One-Minute-Maddness9:30a: Paper Session 4: Materials, Garments, and Light Light Bodies Electronic Popables: exploring paper-based computing through an interactive pop-up book Captain Electric and Battery Boy: prototypes for wearable power-generating artifacts Texturing the "Material Turn" in Interaction Design inoribi - possibilities of media design implementing the emergence of the window and mirror interfaces 11:00a: Break11:30a: Paper Session 5: Learning through Physical Interaction Action and representation in tangible systems: implications for design of learning interactions Tangibles in the Balance: a Discovery Learning Task with Physical or Graphical Materials Cultural Sensible Digital Place-Making: Mediated XicanIndio Resolana Interactions Around a Contextually Embedded System An empirical evaluation of touch and tangible interfaces for tabletop displays A General Education Course in Tangible Interaction Design 1:30p: Lunch2:30p: Art Science PanelA discussion between architect John Fraser, artist Vik Muniz, artist Tavares Strachan, and biologist Natalie Kuldell, moderated by Jean-Baptiste Labrune and Ryan O'Toole of the MIT Media Lab. 4:00p: Break4:30p: Closing Keynote: Vik MunizVik Muniz was born in São Paulo, Brazil. He lives and works in New York and Rio de Janeiro. Vik a comprehensive retrospective of Vik’s works is currently being showed at the Museum of Art São Paulo, MASP, after traveling through the U.S., Canada and Mexico. The venues for the show included the Miami Art Museum, Seattle Art Museum, P.S.1 MoMA, the Museum of Contemporary Art in San Diego and the Museum of Contemporary Art in Montreal. In December 2008 Vik was the guest artist at the Museum of Modern Art exhibition series Artist’s Choice: Vik Muniz-Rebus. Other international solo exhibitions in recent years are: Vik Muniz at the House of Photography, The Beautiful Earth at Paço das Artes e Galeria Fortes Vilaça in São Paulo, Pictures of People at the Baltic Centre for Contemporary Art in the UK: Vik Muniz at the Irish Museum of Contemporary Art in Dublin; Vik Muniz at the Centro Galego de Arte Contemporânea in Santiago de Compostela, Spain; Vik Muniz at Museum of Modern Art, Rio de Janeiro and Museum of Modern Art ,São Paulo. In the US major solo exhibitions are: The Things Themselves: Pictures of Dirt at the Whitney Museum of American Art in New York; Vik Muniz at The Tang Teaching Museum and Art Gallery in New York; Clayton Days at The Frick Art & Historical Center in Pittsburgh and Seeing is Believing at the International Center of Photography in New York. Vik was a guest at the 49th Venice Biennial, the 2000 Biennial Exhibition at the Whitney Museum of American Art, the XXIV Bienal Internacional de São Paulo and The 46th Corcoran Biennial Exhibition, Media/Metaphor at The Corcoran Gallery of Art in Washington, D.C. Some of the major publications about Vik’s work are Reflex: A Vik Muniz Primer, Portuguese version published by Cosac Naify, SP, Brasil in 2007 and English (original version) by Aperture, NY, 2005; Incomplete Work, published by the National Library Foundation, Brazil, 2004; Vik Muniz, Natura Pictrix: Essays and Interviews on Photography, published by Edgewise Press (NY, Turin, Paris), 2004. His work is included in the collections of the major international museums such as: the Art Institute of Chicago, Los Angeles Museum of Contemporary Art, The J. Paul Getty Museum, the Metropolitan Museum of Art, the Museum of Modern Art (New York), Museu de Arte Moderna de São Paulo, and Victoria and Albert Museum in London, among others. Vik has also been a guest speaker in major University and Museums such as, Harvard, Yale, the Ted Conference, New York University, the International Center of Photography, the Museum of Modern Art, New York, and the Museum of Modern Art of São Paulo and most recently at the Museum of Fine Arts in Boston. |
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